package sample;

/**
 * Created by natalia on 23.01.15.
 */
public class Player {
    private PlayingField ownPlayingField;
    private PlayingField enemyPlayingField;
    private Player enemy;

    Player() {
        ownPlayingField = new PlayingField(10);
        enemyPlayingField = new PlayingField(10);
    }

    void setEnemy(Player enemy) {
        this.enemy = enemy;
    }

}
